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 Scripturi ( Silent Defuse,Bunny....etc.)

In jos 
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Mesaje : 388
Data de înscriere : 12/10/2008

MesajSubiect: Scripturi ( Silent Defuse,Bunny....etc.)   Mier Noi 12, 2008 10:17 pm

--> Silent Defuse
Cod:
//Silent Defuse
alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
alias "-silentdefuse" "-use";
bind "x" "+silentdefuse";

--> Bunny Hop
Cod:
//Bunnyhop
bind "SPACE" "+hop"
alias +hop "alias _special @hop;@hop"
alias -hop "alias _special"
alias @hop "special;wait;+jump;wait;-jump"

--> Jump Duck
Cod:
//JUMP_DUCK
alias +jumpduck  "+jump;+duck"
alias -jumpduck "-jump;-duck"
bind "Space" "+jumpduck"

--> Fake Reload
Cod:
// FAKE RELOAD
alias is_reloading "weapon_knife; wait; wait; lastinv"
alias +reload_fake "+reload"
alias -reload_fake " -reload; is_reloading"
bind kp_enter +reload_fake

--> Awp Mod (dupa ce tragi cu awp se schimba automat pe pistol apoi pe awp)
Cod:
alias "+awpmod" "+attack;wait;-awpmod"
alias "-awpmod" "-attack;wait;lastinv;wait;lastinv;"
alias "awpmod" "awpmodon"
alias "awpmodon" "bind mouse1 +awpmod;echo AWP MOD IS ON;alias awpmod awpmodoff"
alias "awpmodoff" "bind mouse1 +attack;echo AWP MOD IS OFF;alias awpmod awpmodon"
echo PRESS P TO ENABLE AWP MOD
bind "p" "awpmod"

--> Anti Recoil
Cod:
//The anti-recoil script
alias +antirclbind "+attack; +lookdown;"
alias -antirclbind "-attack; -lookdown;"

//The anti-recoil toggler
alias antircl antirclon
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff;"
alias antircloff "bind mouse1 +attack; alias antircl antirclon;"

//The bind
bind kp_minus antircl

//Strength of anti-recoil
cl_pitchspeed 5

--> Long Jump
Cod:
//LongJump Script
// Waits
fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"

// Multi-Strafe
alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck"
alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left"
alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
alias _jump.qA2 "+jump; wait; -jump"

// Pre-Strafe
alias s.qA2_run "+forward; wait40; wait10; wait10; -forward"
alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210"
alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4"
alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"

// Edit Here
bind "ALT" "run_qA2.LJ4" // Straight-Forward Runup
bind "CAPSLOCK" "pre_qA2.LJ4" // Pre-Strafe Runup (Further)

--> Volume Script
Cod:
// Volume script

alias vol0 \"volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0\"
alias vol1 \"volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0\"
alias vol2 \"volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1\"
alias vol3 \"volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2\"
alias vol4 \"volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3\"
alias vol5 \"volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4\"
alias vol6 \"volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5\"
alias vol7 \"volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6\"
alias vol8 \"volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7\"
alias vol9 \"volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8\"
alias vol10 \"volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9\"
alias volmax \"developer 1; echo NO HIGHER VOLUME; developer 0\"
alias volup vol6
alias voldn vol2
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Scripturi ( Silent Defuse,Bunny....etc.)
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